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5 Actionable Ways To Compaq Computer Intel Inside Spanish Version Intel VT-d Scalable Mode Intel VT-x with Extended Page Tables (CLU) Intel VT-x with additional memory support sdparm-scan functionality. 25 September 05:06 AM EDT – Intel – Shektor Teksage Collabora’s Erik Faye-Lund Outlines The New “Zink” OpenGL-on-Vulkan Gallium3D Effort Not to be confused with the also new Zinc crypto code working its way to the mainline kernel as part of WireGuard, Zink is a new effort led by a developer at Collabora for implementing OpenGL on next page of Vulkan drivers via Gallium3D. 25 September 05:55 AM EDT – Vulkan – Zink Gallium3D Q3 Was Exciting For Linux Enthusiasts With Threadripper, Mesa, Steam Play & Kernel Drama The third-quarter was extremely busy to say the least…

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There was so much going on from the notable Linux 3.18 kernel merge window, the exciting material queueing ahead of Linux 4.19~5.0, continued open-source graphics driver advancements, Valve announcing Steam additional hints / Proton, many Vulkan milestones, and countless other reasons for Linux and open-source fans to celebrate. On the hardware front was also extremely busy with the AMD Threadripper 2 launch, the recent GeForce RTX graphics card launch delivering great performance for Linux gamers but at a significant cost, and continued hardware testing around Spectre mitigation.

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25 September 01:26 PM EDT – Phoronix – Q3-2018 Highlights Tegra194 “Xavier” Display Support Hits DRM-Next For Linux 4.20~5.0 Just last week a NVIDIA engineer sent out the initial Tegra194/Xavier SoC display enablement code for the Linux kernel’s Tegra Direct Rendering Manager bits. Those patches have now been index in DRM-Next for introduction in the next kernel release. 25 September 07:58 PM EDT – NVIDIA – Tegra194 Intel Working To Improve The Reset Experience During GPU Hangs Driven to improve the Chrome OS user-experience, Intel open-source developers have been working on improving their GPU reset behavior when encountering problems under 3D/multimedia workloads.

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25 September 07:31 PM EDT – Intel – GPU Resetting SDL2’s OpenGL Renderer Now Provides Some State Caching, SDL 2.0.9 Is Looking Great A few days back I wrote about the SDL library improving its 2D rendering code with a new batching system to yield greater performance. Since then the improvements have not stopped for this library that is critical to most Linux games and other multi-platform software. 25 September 05:13 PM EDT – Linux Gaming – SDL2 Fun Vega 20 Compute Driver Support, Picasso DPG Added To Linux 4.

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20~5.0 Queue The red driver team has submitted their presumably last feature pull request to DRM-Next ahead of the Linux 4.20~5.0 kernel cycle. This pull does include some of the recently covered notable additions to the AMDGPU DRM driver.

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25 September 04:49 PM EDT – Radeon – AMDGPU Feature Work Heterogeneous Memory Management Is Maturing, AMDGPU Support Coming For the past four years now we have been monitoring the development of Heterogeneous Memory Management (HMM) for allowing the mirroring of process address spaces and other functionality particularly

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