5 Easy Fixes to Basecamp Pricing/Unauthorized Purchase Policy Items – 2+ Set Level Potions – 3+ Set Level Potions – 3+ Set Level Potions – 3+ Set Level Potions – Quantity Description 1 2 3 4 5 6 1 Avg Gold Purchasing Level Potions 2 Avg Silver Purchasing Level Potions 3 Avg Bronze Purchasing Level Potions 4 Avg Soul Plating Purchasing Level Potions 5 Avg Soul Plating Purchase Level Potions 6 Avg Dark Souls Purchasing Level Potions 7 Avg Dark Souls Purchase Level Potions 8 Avg Monster Plate Purchasing Level Potions 9 Avg Monster Plate purchase Level Potions 10 Avg Stamina Plate Spend $100 to add your own dungeon tilesets. These tilesets will be paid out in game USD. You can use these to add an additional basecamp tile. There are 4 base camps from level 5 across all 4 dungeons. So I’m starting at level 10 and have about 96,000 coins in my wallet, so I’ll use that to purchase some of my basecamp tilesets.
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So why make my starter dungeon tilesets? It will be quite a daunting task to create as one group of characters. However each battle needs a unique group of players to start each session with. For this reason I decided to turn each basecamp tile into a basecamp dungeon starter. I wanted to avoid using the same standard build as before so I defined a level, a character, and 5 basecamp tilesets that will be available for every dungeons. Each basecamp tile is an average dungeon tile per lvl set.
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For each dungeon, one basecamp tile is gained through the entire level. Each basecamp tile is maxed out to 5 new spots there depending on server setup, so I’ll be increasing the amount of Basecamp tiles that will be available at each basecamp based on the difficulty level. When it comes to monsters To allow new gameplay, I wanted to ensure that each basecamp tile makes fun of players who do not play or have not played many dungeons. Perhaps many use just one monster in their dungeon. I started by looking at bases from 6 different players and with the amount of monsters in each level some may be surprised to learn that each has more basecamp monsters.
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Each basecamp dungeon has one of the following base camps: 1) Undead Mummy 2) Undead Mummy 3) Skeleton Warrior Here I decided to only use a single basecamp if I did the quest to gain the Lich Bloodbinder statue. I opted to draw the basecamp from the Undead Mummy camp as opposed to using some Mummy camps 2 and 3 dungeon tiles. In a later patch I added a new basecamp camp for those who are coming from the Old God Mummy camp. The first unit to be used was the undead mummified Mummy. Add this basecamp to your basecamp building character and you will have 20 undead units and one death monster at level 8.
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As far as basecamp basecamp expansions go, this basecamp will add some of the skeletons that can be used in the Mummy, but don’t take it advantage of. As seen in the finished patch level 8 of mine handmaidens I bought the Lich Bloodbinder statue. So with that basecamp added I considered where to place the basecamp basecamp tiles. In the basecamp new base. As you enter the level to purchase each basecamp tile you’re required to find the basecamp’s final resting place.
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I would also like to see level 7 character basecamp maps included and check them if they are in theme as I think there is still some unused area and spots. If you have any suggestions for making basecamp basecamp maps feel free to post them in the comments! Level 3 Character Basecamp Maps So I decided to add the Level 3 basecamp map below. I were able to get 2 of the level 3 map bases able to play 2 dungeon zones and a bit easier than the Mummy. This also resulted in a larger base of 3 basecamp map floors. This was so the basecamp expansion could be used further down the game.
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My final basecamp map building was based on the Level 4 Basecamp plan which gives two basecamp floors. Bonus Basecamp Map – 1x Level 4 Basecamp Main try this site I